Well, it's been a while since my last post but I have been plugging away at the hobby. I bought about $20 dollars worth of Oddzial Osmy's New Vistula Legion minis a few months ago. I got a few packs of infantry, a pack of SAWs, a pack of NCOs, and the lovely pack of LRRP (this pack was the army's major selling point for me, I just love the scuplts).
Once again I have a crappy camera to take the pics, the decent camera having been almost destroyed somehow (grrrrrr).
The pics of the rest of the infantry were too bad to post. I've got a total of 30 troops right now. I think another $20 worth of figs would do me fine.
I also ordered some Mechwarrior figs because, well, they are incredibly cheap.
They painted up pretty well. The hard rubber, or whatever it is made of, is obviously not the best material but at about $3 a pop I can forgive a lot.
I got two Heavy Artillery vehicles which I'll be using as autonomous mortar drones and last, but not least, 5 Long Range Missile Batteries. I haven't painted the LRM or the mini-mortar tanks yet because they really have suffered from the crappy hard rubber. The barrels/missiles all need to be straightened to some extant. But, again, for the price I really am willing to put a little extra work in.
I bought the LRM batteries based on idea from a post over on Dropship Horizon. Mark talks about how he never really like mortars in a sci fi game but then goes on to think through how you could make them work. He mentions mortars being deployed by drop tubes. That got me thinking, and that got me looking, and that got me buying.
Right now I'm waiting for my Combat Wombat order. Just a few hover APCs and a hover missile battery. I think this is going to be a fun little army.
Tuesday, April 9, 2013
Saturday, March 16, 2013
Chris's Minis
My buddy Chris has been telling me that I need to post so I thought I'd use his pics to do it.
Here's his stash of terrain bits from Micropanzer:
He got a bunch of doors and windows and I am jealous.
Here's a little terrain piece he whipped up last week.
I dig it.
And here's his take on t he Brog Empire minis from Rebel Minis:
I love these minis and I'm so glad he bought them. He's a big fan of Steve Rude's Nexus comic and I think these would fit in that universe splendidly (as would most of PF's sculpts). Chris said that he was able to reposition arms easily and that after a run in with a sleeping cat he could bend the guys back into position without breaking them.
My next post will show off my progress on Odzial Ozmy's New Vistula Legion. I just have to find the time to take some pics.
Thursday, February 14, 2013
Rescue Job
And now on with the show...
We left our heroes in a tight spot last time. Tasked with blowing up an interplanetary comms bunker on an agriworld, they were lucky to escape with their lives. At least most of them were lucky to escape. After yelling at the driver to go pick up the crew, Barnabas got left behind. He led the fascists on a good chase but in the end those grav drones penned him in a cave and he was captured.
But Barnabas had faith in his friends. Oh sure, he was kinda mean, and frequently rude but they'd come back for him, wouldn't they?
I used the Fear and Faith rules again with a few tweaks and house rules.
Special Rules:
- Night. Vision limited to 1 Long.
- The bad guy mooks have the Guardsman special rule from Ganesha's Flashing Steel game (Thanks, Spacejacker, for the recommendation!). It's a minus to their points cost and it means they are Out of Action if they are beaten in combat by 1. (a rule I think I forgot about most of the time...oops)
- Sniper rifle with Vampire scope. The sniper can see 2 Long with the scope in the darkness. Doesn't suffer the usual -2 Combat at 2x range. (This was really powerful and I don't think I'll use it again, or maybe just charge a lot more for it)
- Where's the Truck! The truck bringing Barnabas arrives on a 4+ on the fascists' turn.
- Hold an action. Another rule from Flashing Steel. Spend two actions to hold for an interrupt.
I think that's about it.
So. The forces. Cal was once again joined by Gabbie, Boxerbot, and Rx28. Their driver, Dryer, wasn't good in a fight so he was prepping their small shuttle for the jump to space.
The bad guys came in two squads. Five Soldat in the truck transporting Barnabas and five, including a lieutenant, in the bunker. But, unbeknownst to our intrepid heroes, another enemy just happened to be in the neighborhood. When Detlief Konig heard that Barnabas Cooper was captured he knew Cal Middleton couldn't be too far away. Konig couldn't wait to get Middleton in his cross-hairs.
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The layout. The truck would be arriving from the NE to take Barnabas to the bunker toward the center of the table. |
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Workers are already getting ready to start their day in the little shanty town. |
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Our heroes begin in the northwest corner. |
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Detlief Konig and his trusty spotter scan the area. |
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The game begins. |
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While Boxerbot and Gabbie move toward the road, Cal hustles through the woods to the shanties and tries to blend in. Maybe he should have brought a jumpsuit? |
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The truck arrives. |
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B-Bot and Gabs take up positions by the road, ready for the truck. |
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Konig cannot believe his luck. Cal walked right into his sights! Good thing I decided to use those hold your action rules. Cal spots him just in time. |
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He takes cover behind a building. |
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The bullet meant for him kills an innocent worker. Damn you, fascist scum! |
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The rifle shot brings a soldat out of the bunker to investigate. |
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Boxerbot dashes from cover to dispatch him. |
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Cal heads through the trees to try to flank the sniper. |
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Having lost sight of Cal, Konig takes his frustration out on B-Bot, knocking the robot to the ground. |
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The workers run for their lives. |
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Cal closes in on Konig. |
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The leutnant and a soldat burst from the bunker, guns trained on B-Bot. |
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Knowing he's an easy target, he rushes into hand to hand. |
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As a big red fist caves in his face, the fascist leutnant has just enough time to think he should have stayed in the bunker before he breathes his last. |
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Cal is getting closer to the action. |
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Boxerbot charges the truck and rips the door clean off. One very brave, or very stupid, soldat emerges from the truck to face the now blood-dripping robot. |
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He doesn't last long. |
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Cal makes it to the bunker and plants some explosives. It's not the comms bunker, but what are ya gonna do? |
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Trusty Rx28 is slowly but surely moving along. |
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Konig has regained his composure and tries to sneak up on Cal. The frightened worker screams and Cal runs for it. |
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Around the corner, another soldat has found his courage. Cal fires a shot and knocks him down. |
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Gabbie sprays the cab of the truck with her SMG and knocks the driver clean out the far door. |
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Konig manages to knock B-Bot down again. But not for long. |
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More soldat courage as they pile out of the truck. Between Gabbie, Cal, and B-Bot they don't stand a chance. Cal and friends jump in the truck and speed away. |
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Konig takes one last shot at Cal as they drive past, but it's too late. |
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Cal and company are on their way to the shuttle and with any luck they'll be off this two but agriworld by daybreak. |
Thanks for looking!
Saturday, February 2, 2013
The Bunker Job
A couple nights ago both of my girls went to bed at a reasonable time (a minor miracle) so I decided to try a little solo game. I grabbed my Fear and Faith rules and went back to my sci fi team from my very first post. They're a 296 pt force that you can look at here.
Cal Middleton and his smuggler crew picked up a job to destroy a comms bunker on a remote agriplanet. The corporate forces that control the planet are a nasty bunch but Cal and his ship really needed the money.
The bunker was patrolled by the standard laser-armed drones. I used three of these GZG grav drones.
Here's their list. The drones have a fairly low Quality, making activating them a chore. I chose to make their moves random and that strip on top made things really easy. Upon activization the drones move forward in the direction of the stripe. When their move is done, I check to see if any of Cal's crew is within sight (long range). If not, I roll 2d6 (couldn't find a d12) and turn the drone accordingly, ready for its next round. Easy peasy.
The good guys needed to creep through the night to the bunker and plant some explosives. It would take two actions to plant the bomb. The drones would call for some Space Nazi backup if the crew was spotted, but Cal wasn't concerned. This would be an easy job.
Special rules:
- Dark. Sight limited to long range.
- Backup. Once the drones call for backup they roll a d6 at the start of every round. First round backup shows up on a roll of 6. Second round, 5 on a d6 and so on.
- Medic. Two successful Quality rolls will heal an ally.
- Radio silence. The good guys can't use a radio without giving away their position. If they want the truck to move they have to get close enough to yell.
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The setup. Cal's stolen transport truck arrives from the NW. |
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The crew unloads, confident in their firepower and skills. |
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Gabbi eyes a drone. |
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The drones make their moves. |
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Crusher moves east to the ridge line. Rx28 heads south to stay close. Cal, Gabbi, and Boxerbot 9000 get in position to storm the bunker. |
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Safe behind some rocks, Cal is ready to make his move. |
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Cal impulsively rushes across the arroyo and blasts a drone with his pistol hoping to take it out quickly. He manages to knock it down but not destroy it. |
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That laser packed a punch. Boxerbot destroyed. |
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Rx28 knows he can help. He just has to get there. |
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Cal takes care of the downed drone. |
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Gabbi is about to take some vengeance for Boxerbot. |
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Oh crap. |
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No, really. Oh crap. |
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Aw, man. |
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Cal makes it to cover as the Nazis advance. |
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Cal shoots at a drone, knocks it down, and declares retreat. Gabbi is made of sterner stuff opens fire. |
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Gabbi is a badass. One drone destroyed. One drone knocked down. |
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Things look grim as the Gabs is knocked down by burst from a Nazi goon. |
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The truck is on the move. |
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Just in time. The good guys mount up and take off. |
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But, oh no! Barnabas is left behind. Let's hope he evades capture or I might have to play a rescue mission. |
It was great to play on that board too. I sunk a lot of work into it and this was the first time I've used it.
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